Lets you save selected loadouts as character specific so a certain character will always show up with their selected gear independend of character priority Adds advanced options to all loadout selections like randomized gear or selection from categories Lets you select armor (and armor skins) the team AI will wear (only visual, does not effect their survivability) Lets you select deployables the team AI will carry (only visual, not actually usable) Lets you choose mask sets for the team AI with character specific masks or a mask of a random pool Lets you select secondary and akimbo weapons for the team AI With an official implementation by Overkill, it is now based around the Crew Management and improves on that with a variety of features: This started out as a mod that would let you select different weapons for the team AI to use but has evolved into much more over time.