Occasionally rebooting my machine helps, or playing the game on the desktop for a few minutes, but there’s really no discernable pattern, other than it usually happens after I enter a new game cell. Headtracking I can do without – it’s great for games where I can actually use it, Skyrim just isn’t one of them – it’s laggy enough to begin with, without the extra layer added on.Īt first I thought the Oculus client was responsible, but I can play the game flat using Virtual Desktop and never encounter this problem, so I’ve concluded that Vorpx is doing something flaky. I know that I could play with Vorpx controller support via keyboard emulation, but the last time I checked it didn’t support combination buttons like the custom control map I use, so that’s not a viable option. I have the gamepad override in vorpx turned off, so it should, in theory, leave my controller alone except for the customary vorpx menu/edgepeek buttons. It is basically the equivalent of turning Gamepad support off in the game settings – it still recognizes the controller but uses a backup control map which is unplayable for a number of reasons. Specifically, the game will go from controller input to emulated keyboard input randomly. Okay, I know that Skyrim is pretty flaky when it comes to controller input, but this only happens when I’m using Vorpx.